Innovators

UMaine engineers find new method for stronger, lighter 3D-printed parts

Engineers at the University of Maine are developing a new method to more accurately predict the strength of lightweight 3D-printed objects. This research, conducted at the university’s Advanced Structures and Composites Center (ASCC), will enable designers to create more robust and reliable components by controlling strength when lightweighting virtually any plastic component. The research team […]

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Dr. Sepideh Ghanavati receives recognition

Sepideh Ghanavati, assistant professor in the School of Computing and Information Science, co-authored a paper that recently received recognition at a major conference. Gahnavati, along with co-authors Sarah Santos, Travis Breaux, Sara Haghighi and Tom Norton, wrote a paper titled “Requirements Satisfiability with In-Context Learning” and won the RE24 Challenge Award for Research Track at the RE24 Conference. The research challenge, […]

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Dr. Nick Giudice contributes to Award Winning Paper

Professor of spatial computing Nick Giudice played a key role as a contributor to an award-winning paper about developing robot guide dogs to assist the visually impaired. The paper – which is titled “Toward Robotic Companions: Understanding Handler-Guide Dog Interactions for Informed Guide Dog Robot Design” and can be found here – came from a study led by […]

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Can artists help us design ethical technology?

How has the boundary between art and non-art shifted in the Internet age, and what does that mean for design, activism, science, and other creative activities? This question is the subject of a Dario Moalli’s fall 2019 interview with New Media faculty and Still Water co-directors Joline Blais and Jon Ippolito in the venerable periodical […]

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